ZD Screen Recorder SDK API – ScnLib_GetInGameOverlayPosition()
ScnLib_GetInGameOverlayPosition() | Std Edition | Pro Edition | Max Edition | Ultra Edition | |
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C++ |
__declspec(dllimport) void __stdcall ScnLib_GetInGameOverlayPosition(int *nPosition, int *nMarginX, int *nMarginY); |
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C# |
[DllImport("ScnLib.dll")] public static extern void ScnLib_GetInGameOverlayPosition(ref int Position, ref int MarginX, ref int MarginY); | ||||
Basic |
Public Declare Sub ScnLib_GetInGameOverlayPosition Lib "ScnLib.dll" (ByRef Position As Int32, ByRef MarginX As Int32, ByRef MarginY As Int32) | ||||
Delphi |
procedure ScnLib_GetInGameOverlayPosition(var Position: Integer; var MarginX: Integer; var MarginY: Integer); stdcall; external 'ScnLib.dll'; | ||||
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