ZD Screen Recorder SDK API – ScnLib_GetGamePath()
ScnLib_GetGamePathA/W() | Std Edition | Pro Edition | Max Edition | Ultra Edition | |
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C++ |
__declspec(dllimport) void __stdcall ScnLib_GetGamePathA(LPSTR pszPath); |
✘ | ✘ | ✘ | ✔ |
C# |
[DllImport("ScnLib.dll", CharSet = CharSet.Unicode)] public static extern void ScnLib_GetGamePathW(StringBuilder Path); | ||||
Basic |
Public Declare Unicode Sub ScnLib_GetGamePathW Lib "ScnLib.dll" (ByVal Path As StringBuilder) | ||||
Delphi |
procedure ScnLib_GetGamePathA(Path: PAnsiChar); stdcall; external 'ScnLib.dll'; | ||||
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